welcome.txt

Demotron

Gamedev tutorials made in Picotron for Picotron

beginner_basics/

Start here if you've never programmed. Lua, the game loop, input, sprites, maps and sound.

  1. 00Getting started
  2. 01Files and the terminal
  3. 02The Game Loop
  4. 03Numbers, Variables and Repeating
  5. 04Input and First Moves
coming_from_pico_8/

What's the same, what's bigger, and what will trip you up.

Under construction

gamedev_techniques/

Vectors, trig, collision, physics, cameras, particles and more.

Under construction

picotron_in_depth/

Picotron's own features one at a time, in full: every parameter, mode and quirk, with live examples. Sprites, maps, colour, userdata, sound, windows and performance.

Under construction

build_a_game/

Multi-part series that end with a finished game.

Under construction